Basis of the raw material production: workers
 


To enure raw material supply tight from the start, each production facility which is available employs one worker. If you want to allocate more workers to the respective facilities, an adequate number of free inhabitants has to be made available. The number of free habitants depends on the levels of your home and the home research.

For each completed level of the raw material production facilities (gold mine, lumberjack´s hut, stone mason, farm, and, later in the game, fisherman´s hut and ironworks), 5 workers more can be trained for the respective production site..

The hourly output may vary between the different types of sites:

Workeroutput/hourfood consumption/day
Gold digger6 gold3
Lumberjack4 wood3
Stone Mason4 stone3
Farmer4 food2
Fisherman4 food2
Ironworker2 iron4

 

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